- competition (-> to compete)
- cooperation (-> to cooperate)
- search & research & exploring
- trial & error (-> to test)
- problems & solutions (-> to solve)
- flexibility (-> to adapt)
- management (-> to organize)
- scheduling / planing
- leadership (-> to inspire / empower people)
- innovation (-> to invent / create)
- development (-> to iterate & to develop)
- architecture (-> to design)
- scalability (-> to scale / expand)
- infrastructure (-> to build)
- maintenance [at the bottom]
- services [on top]
- diplomacy (-> to socialize)
- connections (-> to communicate/connect)
- care/help (-> to support)
- health (-> to heal)
- education (-> to teach & learn & share)
- human resources (-> to recruit)
- revolution (-> to reinvent)
- army/war (-> to fight)
- offense vs. defense
- expansion (-> to conquer)
- wealth / prosperity / profit
- fun / jokes
- premature death of the less fit
A short explanation, which hardly explains anything
Internalize the meaning and tools of the sexy words. Why? You'll get it when you'll get it.
Hint: The environment (including people) may prove at times tricky & challenging & aggressive against the sexy words; most likely its main targets will be freedom & competition.
Should one deploy whatever-one-wishes-to-deploy (WOWtD) correctly on top of the sexy words, eventually that WOWtD shall win and reinforce the words.
I'm still working on parts of this.
Exploring vs. Search & Research
- I like exploring whenever I can do it. Exploring is fun (or at least should be if you do it in the right mood).
If one does not find exploring fun then don't let them join your quest.
- When you have little time, search.
When you have more time, research.
When you have enough time, explore.
- Search may fail in providing an answer.
Exploring never fails, but may take longer than your life :) when conducted poorly.
- Search offers answers to your current questions.
Exploring offers knowledge that you shall need to figure out what it's good for/at.
- Each session of exploring should be driven by some goal.
Equivalent example on driving cars: Let's say you like driving. On one hand, if your job is driving, then you won't enjoy it after a while. On the other hand, if you only drive for the passion of driving, then you'll get bored after a while. Solution? I don't know, but I speculate that driving with a goal would enhance/enrich your driving experience.